Generating a New Reality: From Autoencoders and Adversarial Networks to Deepfakes, ISBN-13: 978-1484270912
$50.00 Original price was: $50.00.$17.36Current price is: $17.36.
Description
Generating a New Reality: From Autoencoders and Adversarial Networks to Deepfakes, ISBN-13: 978-1484270912
[PDF eBook eTextbook]
- Publisher: Apress; 1st ed. edition (July 30, 2021)
- Language: English
- 338 pages
- ISBN-10: 1484270916
- ISBN-13: 978-1484270912
The emergence of artificial intelligence (AI) has brought us to the precipice of a new age where we struggle to understand what is real, from advanced CGI in movies to even faking the news. AI that was developed to understand our reality is now being used to create its own reality.
In this book we look at the many AI techniques capable of generating new realities. We start with the basics of deep learning. Then we move on to autoencoders and generative adversarial networks (GANs). We explore variations of GAN to generate content. The book ends with an in-depth look at the most popular generator projects.
By the end of this book you will understand the AI techniques used to generate different forms of content. You will be able to use these techniques for your own amusement or professional career to both impress and educate others around you and give you the ability to transform your own reality into something new.
What You Will Learn:
- Know the fundamentals of content generation from autoencoders to generative adversarial networks (GANs)
- Explore variations of GAN
- Understand the basics of other forms of content generation
- Use advanced projects such as Faceswap, deepfakes, DeOldify, and StyleGAN2
Who This Book Is For:
Machine learning developers and AI enthusiasts who want to understand AI content generation techniques.
Micheal Lanham is a proven software and tech innovator with more than 20 years of experience. During that time, he has developed a broad range of software applications in areas including games, graphics, web, desktop, engineering, artificial intelligence (AI), GIS, and machine learning (ML) applications for a variety of industries as an R&D developer. At the turn of the millennium, Micheal began working with neural networks and evolutionary algorithms in game development. He is an avid educator, has written more than eight books covering game development, extended reality, and AI, and teaches at meetups and other events. Micheal also likes to cook for his large family in his hometown of Calgary, Canada.
What makes us different?
• Instant Download
• Always Competitive Pricing
• 100% Privacy
• FREE Sample Available
• 24-7 LIVE Customer Support
You must be logged in to post a review.
Related products
-
- Sale!
- Computing
Python 3 for Machine Learning by Oswald Campesato, ISBN-13: 978-1683924951
-
$50.00Original price was: $50.00.$9.99Current price is: $9.99. - Add to cart
-
- Sale!
- Computing
The Practice of System and Network Administration Volume 1 3rd Edition Thomas Limoncelli, ISBN-10: 9780321919168
-
$50.00Original price was: $50.00.$12.35Current price is: $12.35. - Add to cart
-
- Sale!
- Computing
The Principles of Deep Learning Theory Daniel A. Roberts, ISBN-13: 978-1316519332
-
$50.00Original price was: $50.00.$17.36Current price is: $17.36. - Add to cart
-
- Sale!
- Computing
The Elements of Statistical Learning: Data Mining, Inference, and Prediction 2nd Edition, ISBN-13: 978-0387848570
-
$50.00Original price was: $50.00.$13.46Current price is: $13.46. - Add to cart
-
- Sale!
- Computing
Systems Analysis and Design 9th Edition Kenneth E. Kendall, ISBN-13: 978-0133023442
-
$50.00Original price was: $50.00.$8.74Current price is: $8.74. - Add to cart
Reviews
There are no reviews yet.